Game servers are responsible for managing real-time gameplay, handling player interactions, and synchronizing game states across multiple clients.
Database servers focus on storing and managing data, including player profiles and other game-related information.
Game servers execute game logic, handle physics, and manage player interactions.
Database servers handle queries, transactions, and data storage/retrieval operations, and provide persistent storage for game-related information.
Game servers require high computational power to process real-time game events.
Database servers prioritize data processing and storage efficiency and are optimized for handling large volumes of read and write operations.
Game servers directly interact with players, managing connections, handling player actions.
Database servers typically operate in the background, supporting game servers by storing and retrieving data as requested.
Game servers need to scale dynamically to accommodate fluctuations in player activity.
Database servers also require scalability mechanisms to handle increasing data volumes and ensure continuous availability.